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View Poll Results: Does anet care about duppers ingame any more?
Yes 70 32.41%
No 110 50.93%
What is a dupper 36 16.67%
Voters: 216. This poll is closed

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Old Nov 04, 2007, 01:36 AM // 01:36   #1
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I am totally fed up with the fact that Duppers are still ingame.... how is it possible for someone to go from less then 1 stack of ecto to over 30 stacks in the mater of months...

I am upset by this because i am a high end trader, and know how to make money, i have done this many ways and times, yet i see ppl coming out of the wood work offering 2 windows of ectos for items, yet again...

This money cant be ebayed, unless the person is absolutely insane and has tens of thousands of real money to blow on a game...

So, you make the call, does anet not care, or are they just not smart enough to track threw logs where this is coming from?

NO im not calling all high end traders duppers, i myself was quite high end trader for a time, but this is getting rediculous

Please dont post any names or such... just share your thoughts on the matter.

Last edited by cosyfiep; Jan 30, 2016 at 02:30 PM // 14:30..
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Old Nov 23, 2007, 11:48 PM // 23:48   #2
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I believe Anet does care that there are dupers imbalancing the ingame economy, but there aren't enough people to see every action taken by every member playing worldwide. Sometimes it goes unnnoticed.

The problem with dupers still being around is not that Anet doesn't get rid of them. It's that there are people who are selfish or stupid enough to work up the nerve to actually cheat and get riches for themselves while screwing over everyone who actually worked for a similar reward.
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Old Nov 23, 2007, 11:57 PM // 23:57   #3
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I don't understand if you think that former dupers are still playing because their accounts were not permanently banned, or you think that there are "new" dupers which after the fix have been able to find new ways to duplicate items (or maybe use the same old way, but this would involve that the dupe exploit was not actually fixed).
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Old Nov 23, 2007, 11:58 PM // 23:58   #4
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My idea is that Anet is doing just like VAC does on Counter Strike, they do not ban right away, but take their time to identify all the cheats and then BAM, all cheaters are banned on single day.

Just my 2 cents.
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Old Nov 24, 2007, 12:03 AM // 00:03   #5
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I think this topic can get clouded very easily. I have two friends who are incredibly, incredibly rich.... I can't even begin to imagine their bank accounts. Yet they're not dupers, they've been in the right place at the right time to make awesome deals. It's unfair to automatically label someone as a "duper" because they can deal in 1500e + armbraces. The reality is that the economy was influenced by the duping, prices inflated, and that alot of the really highend trading is now done in this price range, even though they had nothing to do with the duping.
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Old Nov 24, 2007, 12:13 AM // 00:13   #6
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The only way to stop this inflation is not to practice it. Everyone should stop offing 100K+XX ectos for items, just offer a price between 1 and 100K for items, and shun players who offer otherwise by not trading with them.
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Old Nov 24, 2007, 12:15 AM // 00:15   #7
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Again with the duping threads..

The only way to get rid of duped braces is to delete every single one of them...good luck getting people to agree to that.
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Old Nov 24, 2007, 12:19 AM // 00:19   #8
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Quote:
Originally Posted by Malice Black
The only way to get rid of duped braces is to delete every single one of them...good luck getting people to agree to that.
Or, Anet could simply make all armbraces non-tradeable. Simple fix.
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Old Nov 24, 2007, 12:22 AM // 00:22   #9
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The people whining about the dupers are more annoying than the dupers themselves.
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Old Nov 24, 2007, 12:22 AM // 00:22   #10
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Quote:
Originally Posted by arcanemacabre
Or, Anet could simply make all armbraces non-tradeable. Simple fix.
WTS: 250 Tormented Strength Shields - 60 ectos each.



It's not that simple to resolve the problem.
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Old Nov 24, 2007, 12:24 AM // 00:24   #11
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its not "full resolution" but its better then what they have done lately... which is nothen.... cant stack shields
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Old Nov 24, 2007, 12:24 AM // 00:24   #12
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Quote:
Originally Posted by arcanemacabre
Or, Anet could simply make all armbraces non-tradeable. Simple fix.
This would screw over as many people as deleting them.
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Old Nov 24, 2007, 12:24 AM // 00:24   #13
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Quote:
Originally Posted by makosi
WTS: 250 Tormented Strength Shields - 60 ectos each.



It's not that simple to resolve the problem.
And how many of those can you stack in order to make insanely high bids on items? Oh, right... one.

It fixes the biggest issue of way overpriced items due to the dupe. That's the main problem. Let them have their riches, as long as it doesn't make such a large impact on the high-end items.

EDIT:
Quote:
Originally Posted by max gladius
its not "full resolution" but its better then what they have done lately... which is nothen.... cant stack shields
Exactly.
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Old Nov 24, 2007, 12:25 AM // 00:25   #14
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Quote:
Originally Posted by max gladius
its not "full resolution" but its better then what they have done lately... which is nothen.... cant stack shields
Yes, but it doesn't take much time nor effort to convert an Armbrace of Lies in to a Tormented Weapon.

Disallowing trading of Tormented weapons would go down like a lead balloon with the community.

Last edited by makosi; Nov 24, 2007 at 01:36 AM // 01:36..
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Old Nov 24, 2007, 12:27 AM // 00:27   #15
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If I was the person who had like over 7 stacks of ambraces I would have sold them one by one. Guess hackers aren't that smart :S.
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Old Nov 24, 2007, 12:39 AM // 00:39   #16
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Quote:
Originally Posted by Chris Blackstar
The only way to stop this inflation is not to practice it. Everyone should stop offing 100K+XX ectos for items, just offer a price between 1 and 100K for items, and shun players who offer otherwise by not trading with them.
I like this idea the most. If you don't like it, stop offering so damn much. As a buyer, you historically have way more power over the sellers.
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Old Nov 24, 2007, 01:01 AM // 01:01   #17
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Quote:
Originally Posted by HayesA
I like this idea the most. If you don't like it, stop offering so damn much. As a buyer, you historically have way more power over the sellers.
???

One does not act in a vacuum. When you buy an item, you're playing a game with the other guy; his choice to sell to you is based on his preferences over your offer as compared to the expected value of holding onto the item and waiting for a new draw from the "lottery" of possible offers (discounted by the expected time price of waiting).



Stripped of the jargon: refusing to offer something close to market price simply ensures that you will never, ever get the item you want, because the seller knows it's worth it to wait for the better offer that is certain to come along reasonably quickly.

The buyer may enjoy some power asymmetry in an immediate interaction, but it's limited by the other actors in the system.
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Old Nov 24, 2007, 01:21 AM // 01:21   #18
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Max,

ANet isn't going to do anything about the situation because the original dupe went on for too long; there are simply too many ersatz armbraces and ectos to destroy, even if ANet could identify them (and I doubt that they can...coding oversight there driven by an unrealistic belief in the integrity of the servers, IMO).

I'm not totally convinced that duping is continuing; the people at the top end of the system are very, very good at concentrating existing wealth into their own hands through shrewd trading and the exploitation of information asymmetries about what the richest players can and will pay for items.

You can't make money (quickly) these days on the small-ticket (sub 100k) and moderate-ticket items (100k to + 10-20e or so). So the gains from trading are concentrated in the hands of a much smaller subset of players than they used to be. The upshot is the wealthiest people in the system can make money a lot faster. Granted, that money is worth a lot less than it used to be, but the barriers to entry for serious trading mean that the overall capacities of the richest players are rising a lot faster than they once did.

This effect doesn't require ongoing duping. All that's happened is that the shrewder players have, over time, concentrated the majority of the duped armbraces in a small number of hands. Hence the ridiculous prices on items with fixed supply; those prices are driven by increases in the capacity of the richest players to pay (which sets the upper bound on prices for such items).

The only way to solve the problem is to create some way to destroy those items, which requires introducing something that ectos/armbraces can be traded for that people want more than the ectos/armbraces. Since everybody and his brother has oodles of ectos, any efforts to introduce a prestige item that can be traded for with ectos is probably doomed from the start. (See: Chaos Gloves. Great idea, but the supply of ectos in the game didn't even feel it.) Anything that's going to cost more than 75 ectos is going to have to be AMAZING to seriously impact the supply of ectos/arms; somehow I doubt that ANet's art department has that kind of time to toss into GW1 at the moment.
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Old Nov 24, 2007, 01:30 AM // 01:30   #19
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I gotta admit gladius is correct. What anet did in response to the duping incident was ban all the people who duped within 1 day to 1 week of the event. those who knew of the method way in advance did not get banned.

i think the reason anet isnt doing anything about those dupers is because it would be too hard to determine who really did dupe outside of the context ot that one week where people duped like crazy.

oh and in response to quick money, it really isnt hard to make money in this game still. ive made 500k in 4 days (albeit 7 hour grindfests each) running HM missions and various titles to get all the destroyer weapons. the only problem is with people who have 200 armbraces. regardless of how long u played, its unlikely someone has that much money without some sort of duping history 200 armbraces = 20000k + 6000 ectos.
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Old Nov 24, 2007, 01:36 AM // 01:36   #20
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Monkey Pwner does it again! to find dupers would require historical server checks, and i think anet working gw2..
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